Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
17 lines
420 B
C
17 lines
420 B
C
#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataTable.h"
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#include "UnitStats.generated.h"
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// ユニットのステータス。将来はDataTableの行として読み込めるようFTableRowBaseを継承する
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USTRUCT(BlueprintType)
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struct FUnitStats : public FTableRowBase
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{
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GENERATED_BODY()
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// 移動力(マス数)
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Unit")
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int32 MoveRange = 4;
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};
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